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A Typical Simulation Development
by Chris Sweeney
October 17, 1997
My job involves putting different pieces of an aircraft
together on a computer. If we are working with an aircraft that has not
been simulated at the Vertical Motion Simulator (VMS), a brand new architecture,
we receive a mathematical description of the model. This includes an aerodynamic
database from wind tunnel tests, block diagrams describing the flight
control system, equations describing the guidance and navigation system
of the aircraft, and models of whatever means of propulsion the aircraft
has, an engine for an airplane, or a rotor in the case of a helicopter.
We take all the information and write, in FORTRAN
computer language, the software code to describe the aircraft, flight
controls, guidance system, navigation systems, and propulsion system.
We reformat the aerodynamic data to read out during the real-time simulation.
We check the correctness of each separate system first, then integrate
the code of all the systems for the aircraft. We do a full closed-loop
test of the entire aircraft to make sure the computer model works the
way the real aircraft or the potential aircraft is designed to work. This
part of the project can take 6-8 months for a new aircraft and 2-3 months
for an aircraft we have already simulated.
Next, we integrate the model into the lab and the
cab, the VMS "cockpit" or flight deck, of our aircraft making sure the
controls the pilot will use work correctly in our model, so when the pilot
moves the stick, the aircraft responds correctly. We make sure we have
simulated the sound the pilots would hear and the out-the-window scene
the pilots would see if they were looking into the real world. We check
the displays the pilot looks at in the flight deck and the Head Up Display
(HUD) if the aircraft has one. When all of these parts of the simulation
have been integrated, we run some more flight checks, then the pilots
come in and fly. They check the model to ensure it represents the real
aircraft, and then for six weeks we run the simulation itself.
Pilots and researchers come and fly various tasks
depending on the research goals for the project, and we collect data for
the researchers to analyze. Post simulation documentation is the next
step. This includes report writing and collecting all the pertinent information
on how and why we did certain things in the model. This documentation
fills a couple of binders and is available in case the same aircraft needs
to be simulated again. Another flight simulation engineer can then reuse
the applicable parts of the model.
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